Xenon which mastery book to choose




















Don't play a style you don't like, only because somebody told you this would be a litte bit easier. Dual Wield Melee. With top gear every class is easy in a normal play through.

Watching videos where high level chars equiped with top gear are slashing a boss in seconds don't help you with your first char.

Don't think a combination of two similar masteries gets you a strong class for your first game, quite the opposite is the reality. For first chars Elementalist Storm, Earth or Conqueror Warfare, Defender are not the best classes when the game starts to get tough.

First chars differs in two main categories compared to top equiped second chars: 1 They deal less damage and need more time to kill enemies, this results in taking more hits. The well known combination of the two points eliminates many classes for starters.

Glass cannons need top gear or they will break. Advice: You need some healing or reducing of the incoming damage and at least one pet. Why a pet? Without high quality gear with top resistances all classes are only the running target in some boss fights.

In such fights you have to rely on your pets. This is a possible strategy for the fight against the titan at the end of act 3 when your level is about The masteries Nature, Spirit and Dream are perfect second masteries and they function well with most other masteries. My suggestions: Dual Wield Melee.

Some class have an improvement for the standard attack without any drawback, different standard attack improvements can't stack. Masteries with a standard attack improvement for all weapons: Dream Standard Attack Improvement for Bow and all melee weapons: Rogue Warfare with small energy costs Standard attack Improvement for Bow Hunter with small energy costs Masteries with a permanent buff for damage or attack speed Storm Earth Hunter Natur This buffs can stack with each other and one standard attack improvement.

The passive improvements of some classes are comparable to permanent buffs. There are different kind of melee weapons and different classes offer passive skills for some types. If you like to see yourself with a specific type of weapon you should use the appropriate mastery. Weapon Type. Core Controller. Special thanks to botnextdoor for their help in making this overview! Xenon Mechanics Xenon is a hybrid class, they are able to equip both Thief and Pirate equipment.

As well, Xenon's Emblem is called a Power Source which is bought from his home base Xenon also has a secondary resource called Supply Surplus which will give you increased stats as the gauge fills up. Additionally, some of Xenon's skills will consume the Supply Surplus As well, Xenon can have multiple attack variations that you can switch between using Modal Shift. You are commenting using your Google account. You are commenting using your Twitter account.

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Email required Address never made public. What do you need most? Prices and needs overlap, but you need to decide which is more important. Get Mecha Purge. Get Beam Dancing. Offensive Matrix is always the next one to get after these 2 that is, if you decide to dump one for the other. The following 2 users give a about this post CakesXD , See. Originally Posted by The Anonymous.

I'm terrible with prices but for big worlds like Windia what would be the most expensive one out of these choices? Beam Dancing is the main training skill so I went with that.



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